I make tools for making software.

Goals: Fast to try ideas. No drain. Accessible. Learning to ride a bike, not learning to program. Powerful (enough). You can make Nuclear Throne, but not The Last of Us Part II.

Tools I admire: GameMaker. Much easier than pure code, but it has been used to make fantastic, commercial games. Ableton Live. Session View lets you try ideas and improvise. Airtable. Versatile, accessible and is used by hundreds of thousands of people to do their real work.

Want to talk about these things? Email me!


The Last of Us Part II